VertexLitGeneric
{
$phongdisablehalflambert 1
	"$baseTexture" "models/weapons/ggwp/awp/bluewolf/scope_awp"

$bumpMap "models/weapons/ggwp/awp/bluewolf/scope_normal"

$phongExponent 1000
$phongTint "[ .0 .5 .2]"
$phongFresnelRanges "[.2 .2 1]"



$envmaptint "[.01 .02 .03]"
}